KoGaMa kill & finish hack with JavaScript - imboxgame.com

KoGaMa kill & finish hack with JavaScript

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Game:

hack1.txt

1)add tab group – *
2)add rule – URL to file – */Build/UnityLoader.js

hack2.txt

1)add tab group – *
2)add rule – inject file – head (file type: JS)

killAll();
kill(targets[Number]);
setBlock(id,x,y,z);
setModel(id);
setPoison();//get poison effect, visual, but others see
finish();//work if any flag on map
showGun(id);//all ids in iframe document of game, IDS.GUNS.BAZOOKA
//visual, but others see
setSize(Number);//0,1,2 – scale player (visual, but others see)
getCube(Number);//0..59 – get CubeGun (visual, but others see)

12 Comments

  1. Эй, как мне это сделать в Kogama Brasil?

  2. Hey, one more thing … how do I create these scripts for Kogama?

    I wanted to create one to get bigger because setSize is not working.

    Or one to close the Kogama of the others.

  3. Hey, I have one more question, so … do you know setSize? so the maximum is 2, right?

    Maximum: setSize (2).

    So, I was wondering if I can increase that limit.

  4. никита вопщето кен кросик вопщето вопщето says:

    КАК СКОЧЯТЬ!?????????!?!?!?!?!?!??!?!?!?!? КАК СКОЧЯТЬ!!!!

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